*This is the production blog for the comic Long Time Gone.*

 

70 years after the sinking, most technology from the old world is gone. Where once the world was ruled by the sea kings, massive, city sized ships; now there are only three. This is the story of the St. Giles.

https://twitter.com/LongTimeComics

Artist's website.

http://www.adventuresofjonas.thecomicseries.com/

 

Delays

So it’s been a while since I posted anything here, and I’m sorry for that. Good news though, I have finished the script for the first issue, and after I get some feedback from a few friends I am pretty much ready to start sending it off to publishers for rejection. Here’s to optimism.

The first half of the first page. I was (and still am) relatively unskilled with coloring when I started these, but I think the first few pages look alright all the same.
Looking at it now it does look a little dull in the color, might fix that.

The first half of the first page. I was (and still am) relatively unskilled with coloring when I started these, but I think the first few pages look alright all the same.

Looking at it now it does look a little dull in the color, might fix that.

Some of the first sketches of the St. Giles, I made some dumpy scale references that I can put up at some point.
The idea for the Sea Kings was that they were the main base of existence before they all sank, so size wise they’re all about the size of Denver, Co. if Denver was shaped like a ship. They for the most part dwarf the landmasses that people now inhabit.

Some of the first sketches of the St. Giles, I made some dumpy scale references that I can put up at some point.

The idea for the Sea Kings was that they were the main base of existence before they all sank, so size wise they’re all about the size of Denver, Co. if Denver was shaped like a ship. They for the most part dwarf the landmasses that people now inhabit.

Found this one of Tom and Markess (whose name I can’t decide how to spell.)
Just a little window of personality here.

Found this one of Tom and Markess (whose name I can’t decide how to spell.)

Just a little window of personality here.

The man himself, owner of the Long Tom, Long Tom II. Tom takes a very hands-off approach to the ownership and running of his ship. He leaves Cpt. Markes and Malco to run the day to day business of the crew and trade agreements.
I think this design might change a small amount as well.

The man himself, owner of the Long Tom, Long Tom II. Tom takes a very hands-off approach to the ownership and running of his ship. He leaves Cpt. Markes and Malco to run the day to day business of the crew and trade agreements.

I think this design might change a small amount as well.

This is Malco, Long Tom II’s advisor on the ship. He is meant to be a relatively archetypal slimy advisor, but I mean to do more interesting things around him.

This design is also not likely to be a final one, his elongated form doesn’t match any of the other character shapes and there’s no specific reason for him to be different.

This is Malco, Long Tom II’s advisor on the ship. He is meant to be a relatively archetypal slimy advisor, but I mean to do more interesting things around him.

This design is also not likely to be a final one, his elongated form doesn’t match any of the other character shapes and there’s no specific reason for him to be different.

A more final design for Captain Markes. Merkes serves as the captain of the Long Tom, the second of the three existing sea kings, and a military craft. A skilled navigator and diplomat, she is captain in place of the owner of the ship, Long Tom II.

I planned this color pallet to be similar to Morganstern’s to draw parallels and indicate a level of similarity despite their antagonism, I may change that but for now it stands.

A more final design for Captain Markes. Merkes serves as the captain of the Long Tom, the second of the three existing sea kings, and a military craft. A skilled navigator and diplomat, she is captain in place of the owner of the ship, Long Tom II.

I planned this color pallet to be similar to Morganstern’s to draw parallels and indicate a level of similarity despite their antagonism, I may change that but for now it stands.

So now we’re on to the other ships, these are some original sketches of the Captain of the Long Tom, Markess. She changed a good bit, and I’ll upload the more current design next, along with an actual character description.

So now we’re on to the other ships, these are some original sketches of the Captain of the Long Tom, Markess. She changed a good bit, and I’ll upload the more current design next, along with an actual character description.

The last crew member of the St. Giles: Zed. Zed works as the ships farmer and general caretaker. A good natured lad born in the north western archipelago, a cluster of islands home to a large pirate tribe. Zed at one point decided that the scavenger way of life the pirates lived was a poor ft for him and left, at no small risk to himself.

I’m going to keep uploading character files from other ships and islands as they’re pretty much all I have with me that survived my hard drive death. I’ll be able to get most if not all of them back in about a week I think.

The last crew member of the St. Giles: Zed. Zed works as the ships farmer and general caretaker. A good natured lad born in the north western archipelago, a cluster of islands home to a large pirate tribe. Zed at one point decided that the scavenger way of life the pirates lived was a poor ft for him and left, at no small risk to himself.

I’m going to keep uploading character files from other ships and islands as they’re pretty much all I have with me that survived my hard drive death. I’ll be able to get most if not all of them back in about a week I think.

This huggable lug is Zachariah. He was born and raised on the island of Limkerk, one of the larger landmasses on the map. As indicated by his tool belt he was a carpenter, and for the most part he continues that trade aboard the St. Giles.
I should probably talk about the world infrastructure and trading at some point, whether I’m the only one who finds it interesting or not. Maybe if I can retrieve my world map or the sketches of the St. Giles I’ll do that then.

This huggable lug is Zachariah. He was born and raised on the island of Limkerk, one of the larger landmasses on the map. As indicated by his tool belt he was a carpenter, and for the most part he continues that trade aboard the St. Giles.

I should probably talk about the world infrastructure and trading at some point, whether I’m the only one who finds it interesting or not. Maybe if I can retrieve my world map or the sketches of the St. Giles I’ll do that then.